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Trapper Built - A PvP Shadow Chaser

While copying hunter trap skills probably isn't new for Stalkers, with the new Shadow Chaser skills, traps have gone popular these days due to Manhole/Shadow Form combo, they would end up doing play like Hidan (from Naruto, a member of Akatsuki, one of the Undead duo).  I will mention traps /skills with their pros and cons.


#1 Firing trap

PROS - Strong Devastating Damage, Burning effect
CONS - Burning effect when chaining with Shadow Form

- Actually, this trap skill is really strong, you'll find yourself spamming it next to your opponent' foot. Your first step might be trapping somebody in manhole, then planting these devastating trap. You can just step next to it and KABOOM! but you'll be left with the burning effect. This might be good if you plan to infect others thru deadly infect.

#2 Hell's Plant
PROS - Super Devastating Damage, Stun effect, Bleeding Effect
CONS - doesn't bite the caster

- You can cast 6 of these dangerous plants which deals really high damage, regardless of your stat. Maybe this skill is responsible to the missing e.bottle npcs, but anyway, to make it short. This skill will make you untouchable in PvP, everyone will think before they deal with you. Combo for this can be

a- Trap someone in Manhole, then plant 6 of this around the trapped player. It might take few seconds or make the player press alt+F4 out of fear, or die after he/she comes back in the game.
b- close confine someone then cast these plants beside you and see a player kiss the floor.

Too bad it doesn't bite the caster, thus you cant chain it with Shadow Form.

NOTE: Dont hide or else it wont do any damage. Also, you can just hide and step on enemies Hell plant to deactivate it.

# 3 Blast mine / Claymore Trap
PROS - Nice Damage, doesnt give the user some status when chaining with Shadow Form
CONS - May rely on stat for high damage (dex/int)

These classic hunter trap can still make players kiss floor. thanks to Manhole, which prevents them from using any items or any skill.



I will post more once I've finalized few experiments, hopefully some players would help me.

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8 comments:

Anonymous said...

hi.. thanks to you're post.. now i got an idea on how to use combo's on my shadow chaser..

BTW can you add

stats build for this type?

Anonymous said...

what stat should i focus if trapper build??

knight stalker said...

hi!

trapper build rely on HIGH DEX and HIGH INT for damage. balance these stats well. i think getting 100+ on dex and around 80 on int is good enough.

Distribute other stats to def (VIT or AGI)

Anonymous said...

hi how about the blast mine combo what equipment that im going to use like WATER SPIRIT ARMOR because this one hits only 15k unlike the other they hit 26-30k thx..

VAIO P Runs like A gaming machine said...

if used with Shadow Form combo, since Blast Mine is a Wind Type Damage, and Water Spirit Armor will double the damage (of course minus the size modifier, damage modifier by vit only, Blast Mine ignores DEF/MDEF) it is a devastating combo.

I think others have really high stats.

Anonymous said...

well your blastmine only damge 15k because your int is low .. may stats is

105 int
100 dex

+ foods

damage of my blast mine is around 28k to 30k :)

Unknown said...

What kind of armor suitable.for landmind

Unknown said...

Armor- Cotton Shirt(Dokebi Card)
Shield- Guarda(Alice card)
Manteau- hood(magmaring card)
Shoes- sandals(Am mut card)
Weapon- Exorciser (Dagger)

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